Experience

Work experience

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Collaborating Researcher

2020 - present / Industrial Systems Institute (Athena RC)

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UX Researcher and Designer

2014 - present / Human Opsis

UX Researcher and Designer

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IT and Customer Support

2017 / Library & Information Center, University of Patras

IT and Customer Support

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Collaborating Researcher

2016 / University of Patras

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UX Consultant

2013 - 2014 / Nomensa

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User Experience (UX) Designer

2012 - 2013 / Schumacher Institute

National/EU projects

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BLUEfasma

2022 - present / University of Patras / EU funded under Interreg MED programme

BLUEfasma integrates and implements Circular Economy (CE) principles in the key blue growth sector of fishing/aquaculture; to benefit Mediterranean insular, island and coastal areas in a novel, innovative way. Its overall objective is to empower the innovation capacity of SMEs, maritime clusters/networks, Public Authorities to boost blue CE growth in insular, island and coastal areas.

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nIoVe

2020 - 2022 / Industrial Systems Institute (Athena RC) / EU funded under Horizon 2020

nIoVe project is making a step-change in Europe in bringing down the number of fatalities, reducing harmful emissions from transport work and reducing congestion within urban environments. The aim of nIoVe is to detect cyber-attacks in realtime while simultaneously preventing them. Regarding the automotive market, nIoVe purpose to uptake the innovative cybersecurity solutions for the protection of all CAVs and infrastructure in the IoV network against complex cyber-attacks.

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CR-PLAY

2016 / University of Patras / EU funded under FP7-ICT

Capture Reconstruct Play - is a name that combines the core elements of the CR-Play project. The key idea is to create content (semi-)automatically, simply by using photographs or video, building on the emerging image based technology. Game developers will be able to capture and reconstruct houses, buildings, trees, cars and other real life elements by first simply taking a few sequences of photos and videos which will then be processed by the semi-automatic software created in the project. In CR-PLAY, we will expand and adapt technologies based on Image Based Modelling and Rendering (IBR) and Video Based Modelling and Rendering (VBR) which will serve as backbone technologies for the project.

Teaching Experience

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Teaching/Laboratory Assistant

2016 - 2020 / University of Patras

Teaching/Laboratory assistant for the undergraduate units 'Human Computer Interaction', 'Web Programming', and 'Introduction to Electical and Computer Engineering' and the postgraduate unit 'Cognitive Ergonomics' of Electrical and Computer Engineering Department of University of Patras.

Education

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MSc in Human-Computer Interaction

2011 - 2012 / University of Bath

Thesis: 'Study of human behavior in collaborative document triage' supervised by Prof. Stephen J. Payne and Dr Claire Willis

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Integrated Master (MEng) in Electrical and Computer Engineering

2003 - 2011 / University of Patras

Thesis: 'Study of the interaction with laptops with the use of stylus' supervised by Prof. Nikolaos Avouris and Irene-Angelica Chounta.